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帝国曙光(第四版)

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  • 2026-07-17 22:28:04
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《暮光帝国》(第四版)是一场发生在银河系间的角逐,三到六名玩家分别扮演17个不同种族之一,通过军事力量、政治操纵和经济谈判来争夺银河系的统治权。从克鲁的幽灵到贸易和经济大师---哈坎酋长,每一个种族都将带来完全不同的游戏体验。这17个种族提供了许多通往胜利的道路,但只有一个人可以坐在Mecatol Rex的宝座上,成为银河系的新主人。

没有两场《暮光帝国》游戏是完全相同的。在每一个银河时代的开始,玩家们将有策略地使用51个星系版块构造出独一无二的银河系,其中包括各式各样的行星和超新星,还有小行星带和重力裂缝。游戏开始时,玩家们会得到一定数量的版块,然后轮流在位于棋盘中央的首都星球——Mecatol Rex周围通过摆放这些板块创造出一个银河系。一场离子风暴可能会阻止你的种族在银河系中前进,而一个偶然放置的重力裂谷可能会保护你远离你最近的敌人。整个银河系都有你们来创造与支配。

每一回合,玩家们会选择8种策略牌中的一个,策略牌决定了玩家的顺序,并为他们的拥有者提供了一个独特的战略行动,从提供额外的命令标记到允许控制整个星系的贸易。在这些牌被选定之后,玩家轮流将他们的舰队从星系移动到星系,为他们的帝国占领新的行星,并与其他派系进行战争和贸易。在回合结束时,玩家们聚集在大议会中,通过新的法律和议案,以不可预测的方式改变游戏进程。

在每个玩家都跳过了他们的回合之后,每个人通过检查他们是否已经完成相应目标来计分,从而各自的胜利点。在每一场比赛开始时将准备10张公共目标牌,然后每一轮都会翻开新的一张。每个玩家在游戏开始时也会选择两个随机的秘密目标,只有秘密目标的持有者能得到对应的胜利点。这些目标可以是任何东西,从研究新的科技到霸占你邻居的母星。在每一个回合结束的时候,一个玩家可以宣布完成一个公共目标和一个秘密目标。随着游戏的继续,更多的目标将被揭示出来,同时玩家也会拿到更多的秘密目标,从而在整个游戏中动态地改变策略。游戏持续进行,直到一个玩家达到10个胜利点,他的种族将成为整个银河系新的霸主。

Description from Boardgamegeek:

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game a board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.

A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways.

After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.

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